MARIO + RABBIDS SPARKS OF HOPE: Behind the game
It’s been over a month since Mario + Rabbids Sparks of Hope was released, and players can now take control of Mario, Luigi and the Rabbids to save the galaxy from Cursa.
Take a few minutes to discover how our teams worked on the creation of the combat system as well as the music of the game in these two videos!
In Mario + Rabbids Sparks of Hope, battles are at the heart of the game experience. How did our teams manage to design thousands of different levels while keeping a unique and dynamic touch?
Quentin, Associate Producer, and Frédéric, Technical Level Designer, tell you everything in this video:
Another key element in the game that contributes to the immersion and the particular atmosphere of mario + Rabbids Sparks of Hope is the music. In this opus, Romain Brillaud and Davide Soliani called on three big names in composition: Yoko Shimomura, Grant Kirkhope, and Gareth Coker. Discover in this gTV report how the music of the game was created jointly by this team:
We hope you enjoyed that behind the scene content and that you learned a few things in the same time 😉