Job position

Realization Designer [Star Wars Project] M/NB/W

Animation, Permanent

Job Description

As a Realization designer at Ubisoft Paris you will be working together with the team at Massive Entertainment to create a new story-driven open-world video game set in the Star Wars galaxy. Our goal is to create a game and a story that bring both new and lifelong fans on an immersive and outstanding journey, which will stay with them for years to come. 

 
Working with the different directions of the projet, your assignements will be as follows  

  • Embrace and convey the creation and realization direction  

  • Set up and communication the realization intentions for the gameplay and cinematics sequences, within the limits of the art direction of the game  

  • Establish the production needs to ensure the feasability of said intentions  

  • Ensure the preparation for the filming of the different scenes (cutting, storyboarding, framing, animatics, lighting …)  

  • Collaborate with the programmers on technical topics related to the realization  

Qualifications

  • Good understanding of the constraints of realization within a video game. A previous experience in the audiovisual industry will be appreciated  

  • A large video games and pop  culture will help you succeed in this role  

  • Understanding of the filmmaking dos and donts and ability to translate them to the video game medium  

  • A former experience on games with a strong cinematographic ambition will be appreciated  

  • Understand the technical requirements of a game engine and in real time setups  

  • Autonomy and proactivity  

  • Great communication skills  

  • Team spirit  

  • Organizational skills are a must  

  • Fluent French and English are mandatory  

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