Job position

Engine Programmer C++ – M/W/NB

Programming, Permanent

Job Description

Your daily quest:

You are part of the Montreuil production studio and join the production team of a AAA game. As an Engine Programmer (M/W/NB) and under the responsibility of the Lead Engine Programmer, you are responsible for the development and optimization of the game engine.

In this context, your missions will include

  • Maintain, evolve and optimize the various software components of our proprietary game engine developed in C++,
  • Execute low-level developments (optimization, memory, debugging, real-time, multi-threading …),
  • Participate in the elaboration of the game mechanics in collaboration with the gameplay programmers, the Sound Designer and the Online programmers,
  • Participate in the porting of the game to the many target platforms (PS5, PS4, XBox One, XBox Series X, Switch, Stadia, Mobile),
  • Be the interlocutor of the Technical and Artistic Directors to meet their performance constraints.

Qualifications

Your skills:

  • You have at least 5 years of experience in C++ engine programming on an AA or AAA game production, with strong technical constraints (real time, multithreading …),
  • You have a degree in engineering, computer science or equivalent,
  • You are passionate about the world of video games,
  • You are autonomous, proactive and have good interpersonal skills,
  • Your level of English allows you to work in an international team.

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