Job position

Senior VFX Artist (M/NB/W) – Unannounced AAA Project

Art, Permanent

Job Description

The Ubisoft Paris studio is looking for a Senior VFX Artist to join the production of a AAA project in early production. You will directly report to the Lead Procedural Artist and join one other VFX Artist.

As such, your missions will be the following: 

  • Understand the artistic direction and overall creative vision in order to prioritize the visual effects; 
  • Create environmental, gameplay and cinematic effects; 
  • Collaborate with programming teams to assess needs and develop new tools; 
  • Work within technical constraints to ensure that the effects are functional; 
  • Participate in the integration of your VFX into the game engine; 
  • Listen to the comments of the teams you collaborate with. 


  • You have experience in dynamics, modeling, lighting, image processing, ideally on AA or AAA productions; 
  • You have extensive knowledge of game engine particle editors and tools (Unity, Unreal …), texture and shader creation, and DCC 3D (Maya, 3DS Max, Houdini …) ; 
  • Autonomous and organized, you have the experience to deliver time estimates for VFX deliverables, participating in the planning for the project’s visual effects.
  • You have an interest in discovering and learning new software; 
  • You have excellent communication skills that allow you to collaborate with other departments and be a bridge between your areas of expertise to enrich gameplay, accessibility, and the player experience.

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